Opened 11 years ago

Last modified 4 years ago

#1709 new enhancement

animals / fauna flee in straight lines

Reported by: dialectric Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Simulation Keywords: UnitAI
Cc: Patch:

Description (last modified by Freagarach)

In the Sept. 5 build, when chased by a non-range-attack unit, animals will run in a straight line to the edge of the map or an obstruction, then turn and continue to run in a straight line in a new direction. This is unrealistic, and the animal's escape path should be randomized.

To recreate, attack an animal that flees with any unit without a range attack. the two will run around the map, showing the path on the mini-map. the paths are always straight horizontal or vertical lines.

Change History (2)

comment:1 by Freagarach, 4 years ago

Component: Core engineSimulation
Description: modified (diff)
Keywords: UnitMotion added
Priority: Should HaveNice to Have

Refs. #3919.

comment:2 by Freagarach, 4 years ago

Keywords: UnitAI added; UnitMotion removed
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