Opened 11 years ago

Last modified 10 years ago

#1739 new enhancement

Add a technology score

Reported by: Jonathan Waller Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords: score technology
Cc: EMontana Patch:

Description

It would be good to have a technology score based on what had been researched.

This could possibly be combined with the existing exploration score.

Change History (10)

comment:1 by michael, 11 years ago

What about "Society" score? Combining things like: Technologies (sum of resources used to research?), female citizens, temples.

Also, I think there should be a tooltip explaining what each score means or what is being tallied for each score.

comment:2 by Emontana, 11 years ago

Owner: set to Emontana

comment:3 by Emontana, 11 years ago

Status: newassigned

comment:4 by EMontana, 11 years ago

Owner: changed from Emontana to EMontana
Status: assignednew

in reply to:  4 ; comment:5 by historic_bruno, 11 years ago

Replying to EMontana:

Hi, any progress on this?

in reply to:  5 comment:6 by EMontana, 11 years ago

Not yet, but I still want to do this. A technology score based on what had been researched combined with the exploration score.

in reply to:  5 comment:7 by EMontana, 10 years ago

Replying to historic_bruno:

Do you have any idea where I can find when a player has researched a technology?

comment:8 by sanderd17, 10 years ago

In TechnologyManager.js, you can find the researched techs with the GetResearchedTechs method. The TechnologyManager component is defined on players (just like the statistics tracker, so you can just use this.entity).

comment:9 by leper, 10 years ago

A better place would be in the ProductionQueue component where you can base the score on the cost of the tech (and only count techs which are actually researced by the player, not autoresearched after some other tech).

comment:10 by historic_bruno, 10 years ago

Owner: EMontana removed
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