Changes between Initial Version and Version 1 of Ticket #1834, comment 19


Ignore:
Timestamp:
Feb 28, 2013, 2:21:59 PM (11 years ago)
Author:
FeXoR

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #1834, comment 19

    initial v1  
    77I'm not so sure about the player caps but I am sure that e.g. Iberian Civ Bonus Walls does not work on Tiny maps with 8 players with the wanted base radius of about 20 tiles (Mythos would like to have even bigger bases): The map radius on a circular map is 128 tiles. The distance of the map border to the center of the players bases have to be at least 20 tiles. If players start positions are placed in a circle of radius 108 (maximum) it has a circumference of about 680 tiles. Distributed equally among the players that makes 85 for each player. They need at least 80 (a bit more since an octagon has less circumference than a circle) so the distance between walls with a radius of 20 would be less than 5 tiles - less than the range of wall towers. So the towers would shoot at each other right from the beginning of the game. So in my book 8 players do not really fit on a tiny map. Because of this we (mainly Spahbod and me) decided not to place Iberian Walls on tiny maps. This could be considered a bad decision because the bonus should not depend on map size. I'm not sure but it works better IMO so it's reasonable.
    88
    9 A screen shot (The overlapping comes from the irregular shape of the walls): [Adding after file is present]
     9A screen shot (The overlapping comes from the irregular shape of the walls): [[Image(http://trac.wildfiregames.com/attachment/ticket/1834/Timy8Players.jpg)]]