Changes between Version 2 and Version 3 of Ticket #1834, comment 23


Ignore:
Timestamp:
Mar 2, 2013, 2:49:27 PM (11 years ago)
Author:
FeXoR

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #1834, comment 23

    v2 v3  
    11I agree to add a "More realistic but less balanced" category or such. ATM there's only a note in the map description of Belgian uplands saying "An experimental map with its hightmap generated by erosion to look more natural. Not all seeds will be fair though! Tiny maps with 8 players may take a while to generate.".
    22
    3 Making the player caps less restrictive so they only avoid bugs would be OFC possible but in this case I agree fixing the bugs in the maps is more suitable. Still not sure especially when the "bug" is caused to the Iberian Civ Bonus Walls or Towers. Those can be fixed by just not placing them but that would also defeat the idea of the Civ Bonus for Iberians. I have not much time ATM otherwise I'd started looking into/fixing/mentioning/delegating some RMS issues to get a better overview.
     3Making the player caps less restrictive so they only avoid bugs would be OFC possible but in this case I agree fixing the bugs in the maps is more suitable. Still not sure especially when the "bug" is caused by the Iberian Civ Bonus Walls or Towers. Those can be fixed by just not placing them but that would also defeat the idea of the Civ Bonus for Iberians. I have not much time ATM otherwise I'd started looking into/fixing/mentioning/delegating some RMS issues to get a better overview.