Changes between Initial Version and Version 1 of Ticket #1860, comment 5
- Timestamp:
- Mar 16, 2013, 8:53:09 PM (11 years ago)
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Ticket #1860, comment 5
initial v1 1 1 You mean that I should get rid of the map? I think I concluded last time that this was not possible, because the entity_id_t is still needed in some place. The memory 'leak' is limited to ~10k pointers, so it's not that much. But I'll have another look. 2 3 Edit: Oh, I see. In your patch you just used the entity_id_t as an index. If that id is always smaller than 2 time the amount of entities, then this should be fine indeed. Otherwise doing things that way would bee a bigger memory leak. Any idea about that?