﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
1866	Unit attack instability	zoot		"Steps to reproduce:
1. Start a match on the 'Combat Demo' scenario.

What happens: After a while, a group of your units in the left side of the screen enters an 'unstable' state where they begin attacking an enemy, then return to their previous position, then begin attacking again etc. in an infinite loop.

What I believe would be ideal: Either the unit should attack or not - not vacillate in indecision!

[[Image(http://trac.wildfiregames.com/raw-attachment/ticket/1866/instability.gif)]]"	defect	new	Nice to Have	Backlog	UI & Simulation				
