Changes between Initial Version and Version 1 of Ticket #1907, comment 12


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Timestamp:
May 22, 2013, 10:41:05 PM (11 years ago)
Author:
historic_bruno

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  • Ticket #1907, comment 12

    initial v1  
    77
    88Here's how I envision herding in particular:
    9 * Unit(s) is ordered to herd a living animal (maybe a "lasso" cursor for the action?) and approaches the animal
     9* Unit(s) is ordered to herd a living herdable animal (maybe a "lasso" cursor for the action?) and approaches the animal
    1010* Capturing is tested, it either succeeds (ownership changes), fails, or the player already owns the animal so it's unnecessary
    1111* Any other animals in a herding range are also tested, to avoid having to micromanage each separately