Changes between Initial Version and Version 1 of Ticket #1907, comment 12
- Timestamp:
- May 22, 2013, 10:41:05 PM (11 years ago)
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Ticket #1907, comment 12
initial v1 7 7 8 8 Here's how I envision herding in particular: 9 * Unit(s) is ordered to herd a living animal (maybe a "lasso" cursor for the action?) and approaches the animal9 * Unit(s) is ordered to herd a living herdable animal (maybe a "lasso" cursor for the action?) and approaches the animal 10 10 * Capturing is tested, it either succeeds (ownership changes), fails, or the player already owns the animal so it's unnecessary 11 11 * Any other animals in a herding range are also tested, to avoid having to micromanage each separately