Opened 11 years ago

Last modified 6 years ago

#1911 closed task

Delayed damage — at Initial Version

Reported by: Pureon Owned by:
Priority: If Time Permits Milestone: Alpha 23
Component: UI & Simulation Keywords:
Cc: Patch:

Description

A projectile hits the target/ground and only causes damage a few seconds later.

A particle animation should play when the damage is produced.

This functionality can be used for grenades.

Change History (0)

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