3 | | * (GENERAL CODE) There is a general commands panel bug. As leper correctly wrote, any pack command button is laid over the first trainable entity. Thus that unit cannot be trained, which is a show stopper. Worse, when the (un)packable entity is not the first one selected, the Pack buttons are not shown at all (or maybe its panel is hidden below a trainable/buildable buttons panel). This is not unique to my patch but rather an existing bug. Normally it doesn't rear its ugly head, because currently there are no packable units that can also train or build entities. I'm not sure whether this bug warrants a separate ticket. Perhaps I can find a fix, but that will take some extra time as I'm not really familiar with the GUI code. |
| 3 | * (moved to #2084) There is a general commands panel bug. As leper correctly wrote, any pack command button is laid over the first trainable entity. Thus that unit cannot be trained, which is a show stopper. Worse, when the (un)packable entity is not the first one selected, the Pack buttons are not shown at all (or maybe its panel is hidden below a trainable/buildable buttons panel). This is not unique to my patch but rather an existing bug. Normally it doesn't rear its ugly head, because currently there are no packable units that can also train or build entities. I'm not sure whether this bug warrants a separate ticket. Perhaps I can find a fix, but that will take some extra time as I'm not really familiar with the GUI code. |