Changes between Initial Version and Version 1 of Ticket #1942, comment 7


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Timestamp:
Nov 8, 2015, 10:47:19 PM (9 years ago)
Author:
wraitii

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  • Ticket #1942, comment 7

    initial v1  
    55The algo I chose was based on distance computation, it would probably be a better idea to use something like angles to the goal and squared distance, or something. Also, the recomputation phase could be more efficient.
    66
    7 Another tradeoff in the above patch is memory as I had a fourth state to the open list. 
     7Another tradeoff in the above patch is memory as I had a fourth state to the open list.
     8
     9In my test it does not seem to really improve performance, as we compute less visibility (about 30/40% less total) but many more distance calculations are done.