Opened 11 years ago

Last modified 5 years ago

#1942 new enhancement

Short/Vertex Pathfinder Rewrite — at Initial Version

Reported by: historic_bruno Owned by:
Priority: Must Have Milestone: Backlog
Component: Simulation Keywords: pathfinding
Cc: Patch:

Description

The short pathfinder is currently very inefficient, in situations where many units are moving close together (combat) it lags badly. The current design is not scalable. Performance will be the main criteria here, but also the behavior must be sensible in the context of 0 A.D. It must integrate nicely with the new long pathfinder (#1756).

For possible direction, see this forum post: http://www.wildfiregames.com/forum/index.php?showtopic=13042&st=40#entry216735

[More info to come]

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