Changes between Initial Version and Version 1 of Ticket #1988, comment 10
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- Jul 3, 2013, 6:37:42 AM (11 years ago)
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Ticket #1988, comment 10
initial v1 1 The latest patch does look good most of the time, but there's one strange error. Around the cliffs and ramps on Acropolis I, I was able to get units to "oscillate" while standing still, they tiltback and forth quickly. I notice you compare two floats directly for rotY, shouldn't you be checking a range instead?1 The latest patch does look good most of the time, but there's one strange error. Around the cliffs and ramps on Acropolis I, I was able to get units to "oscillate" while standing still, they pitch back and forth quickly. I notice you compare two floats directly for rotY, shouldn't you be checking a range instead? 2 2 3 3 You can't tell from this screenshot but it does show the area of the map where the bug occurs, and it's not too hard to reproduce (see the cavalry). Also it appears the ram's anchor rotation wasn't updated properly when loading the map: