Changes between Initial Version and Version 1 of Ticket #1988, comment 7


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Timestamp:
Jun 25, 2013, 11:30:04 PM (11 years ago)
Author:
historic_bruno

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  • Ticket #1988, comment 7

    initial v1  
    11Would checking `CmpTerrain::IsLoaded()` fix the crash and the Atlas problems?
    22
    3 What about making the anchoring a visual only effect? It wouldn't actually change `m_RotX`,`m_RotZ`. That way you could use floats and update it during interpolation and it should have the same appearance as the original patch.
     3What about making the anchoring a visual only effect? It wouldn't actually change `m_RotX`,`m_RotZ`. That way you could use floats and update it during interpolation and it should have the same appearance as the original patch. (It would also avoid a lot of flags / special cases for updating the rotations?)
    44
    55Another thing I was thinking: we need to be clear about how anchoring affects the XZ rotations set by the simulation. Should they be ignored, or should they be combined with the anchoring? The patches seem to overwrite the existing rotations, which isn't ideal.