Opened 11 years ago
Last modified 8 years ago
#2022 closed defect
[PATCH] Territory Memory fragmentation — at Version 1
Reported by: | tuan kuranes | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Each call to territory related function involves lots of temporary, mostly std::vector, sometimes unecessary std::vectors.
This very basic patch just aims to keep them between calls. (which are very numerous, and can be triggered by javascript calls.)
A better patch would follow a "memory pool" way, as pointed in forums, so this patch may not be very interesting in the end and regarding RedFox amazing work on that topic, the patch may not be useful at all there.
Change History (2)
by , 11 years ago
Attachment: | Territory_Memfrag.patch added |
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comment:1 by , 11 years ago
Description: | modified (diff) |
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Priority: | Should Have → Nice to Have |
Summary: | Territory Memory fragmentation → [PATCH] Territory Memory fragmentation |
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