Changes between Initial Version and Version 1 of Ticket #2024


Ignore:
Timestamp:
Jul 2, 2013, 11:02:39 AM (11 years ago)
Author:
tuan kuranes
Comment:

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #2024

    • Property Summary branching in minimap texture filling[PATCH] branching in minimap texture filling
  • Ticket #2024 – Description

    initial v1  
    1 Avoiding "if" inside big loops allows CPU to avoid branch mispredictions
     1Avoiding "if" inside big loops allows CPU to avoid branch mispredictions.
     2In this case, just memsetting all to 0 prior the loop avoid some if in the loop code just to fill it with zeroes.