Changes between Initial Version and Version 1 of Ticket #2024
- Timestamp:
- Jul 2, 2013, 11:02:39 AM (11 years ago)
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Ticket #2024
- Property Summary branching in minimap texture filling → [PATCH] branching in minimap texture filling
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Ticket #2024 – Description
initial v1 1 Avoiding "if" inside big loops allows CPU to avoid branch mispredictions 1 Avoiding "if" inside big loops allows CPU to avoid branch mispredictions. 2 In this case, just memsetting all to 0 prior the loop avoid some if in the loop code just to fill it with zeroes.