Changes between Initial Version and Version 1 of Ticket #2048
- Timestamp:
- Aug 5, 2013, 7:48:59 PM (11 years ago)
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Ticket #2048 – Description
initial v1 4 4 5 5 I also made an AuraManager, basically, that keeps track of all the added bonuses to units in auras. A bit like the TechnologyManager. 6 7 The main issue I still have with this is calling it via the interface. I'd like to call it as8 {{{9 var cmpAuraManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_AuraManager);10 }}}11 But it keeps complaining cmpAuraManager is null after that line. Once that is solved (or an other way is found to have AuraManager available throughout the game) it should work.