Changes between Version 10 and Version 11 of Ticket #2048


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Timestamp:
Aug 8, 2013, 8:44:24 PM (11 years ago)
Author:
sanderd17
Comment:

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  • Ticket #2048

    • Property Keywords review added
    • Property Summary [PATCH][WIP] Implement Auras[PATCH] Implement Auras
  • Ticket #2048 – Description

    v10 v11  
    1 I have a little WIP patch for Aura implementation.
     1I have a patch for Aura implementation.
    22
    3 It works basically as ranged-based technologies. So you can edit every template value you want.
     3It works basically as ranged-based technologies. So you can edit every template value you want (at least the ones prepared for technologies).
    44
    55I also made an AuraManager, basically, that keeps track of all the added bonuses to units in auras. A bit like the TechnologyManager.
    66
    77As the changes depend on things needed by the technologymanager, some stuff isn't yet ready to be changable:
    8 * Motion speeds can't be changed (at least I've fount no way how). They probably aren't updated during the game
     8* Motion speeds can't be changed (at least I've found no way how). They probably aren't updated during the game
    99* Automatic heal or damage aura (= negative healing) can't work until the Health/RegenRate is implemented
     10* TraderGain isn't implemented yet
    1011
    1112I also changed the templates of a lot of heroes to reflect there aura description
    12 
    13 There are a lot of descriptions that have something in it that isn't an Aura (has no range), I didn't include them, as they should be transformed into technologies (deletable or not).
    1413
    1514'''Changed templates:'''