Changes between Version 10 and Version 11 of Ticket #2048
- Timestamp:
- Aug 8, 2013, 8:44:24 PM (11 years ago)
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Ticket #2048
- Property Keywords review added
- Property Summary [PATCH][WIP] Implement Auras → [PATCH] Implement Auras
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Ticket #2048 – Description
v10 v11 1 I have a little WIPpatch for Aura implementation.1 I have a patch for Aura implementation. 2 2 3 It works basically as ranged-based technologies. So you can edit every template value you want .3 It works basically as ranged-based technologies. So you can edit every template value you want (at least the ones prepared for technologies). 4 4 5 5 I also made an AuraManager, basically, that keeps track of all the added bonuses to units in auras. A bit like the TechnologyManager. 6 6 7 7 As the changes depend on things needed by the technologymanager, some stuff isn't yet ready to be changable: 8 * Motion speeds can't be changed (at least I've foun tno way how). They probably aren't updated during the game8 * Motion speeds can't be changed (at least I've found no way how). They probably aren't updated during the game 9 9 * Automatic heal or damage aura (= negative healing) can't work until the Health/RegenRate is implemented 10 * TraderGain isn't implemented yet 10 11 11 12 I also changed the templates of a lot of heroes to reflect there aura description 12 13 There are a lot of descriptions that have something in it that isn't an Aura (has no range), I didn't include them, as they should be transformed into technologies (deletable or not).14 13 15 14 '''Changed templates:'''