Changes between Version 18 and Version 20 of Ticket #2048
- Timestamp:
- Aug 10, 2013, 3:23:39 PM (11 years ago)
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Ticket #2048
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Ticket #2048 – Description
v18 v20 1 1 I have a patch for Aura implementation. 2 3 '''Main JS changes''' 2 4 3 5 It works basically as ranged-based technologies. So you can edit every template value you want (at least the ones prepared for technologies). … … 12 14 * TraderGain isn't implemented yet 13 15 14 I switched the cpp interface to use the same functions as the JS interface. '''This does require a clean_workspaces, or at least a make clean'''.16 The JS changes do introduce a system component. So when applying the JS patch, a quick compile is needed. 15 17 16 I also changed the templates of a lot of heroes to reflect there aura description 18 All js changes can be found in auras_js.diff. This patch needs the template changes to work. 19 20 '''cpp changes''' 21 22 I switched the cpp interface to use the same functions as the JS interface. '''This does require a clean_workspaces'''. 23 24 The cpp changes aren't big, but it takes a long time to compile 25 26 All changes to make the cpp components compatible can be found in auras_cpp.diff. This patch can also be applied on its own (doesn't need the other two patches) 17 27 18 28 '''Changed templates:''' 29 30 I also changed the templates of a lot of heroes and other entities to reflect their aura description. All template changes can be found in auras_templates.diff, and are also documented below. This patch needs the auras_js.diff patch to work. 19 31 20 32 Temple and Tavern > added heal aura (doesn't work yet, until Health/RegenRate is implemented)