Opened 11 years ago
Last modified 9 years ago
#2103 new enhancement
[ATLAS] Entity brush
Reported by: | historic_bruno | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Atlas editor | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Place entities over a brush area instead of individually. Useful for placing forests and groups of decorative actors. Options:
- Brush size
- Entity spacing
- Entity rotation (choose random for forests)
- Replacement/overlap modes
See also #679.
Change History (3)
comment:1 by , 11 years ago
Owner: | set to |
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Status: | new → assigned |
comment:2 by , 9 years ago
Owner: | removed |
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Status: | assigned → new |
comment:3 by , 9 years ago
Description: | modified (diff) |
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Current plan is to use an Atlas-only system component
CmpAtlasBrushHelper
, which works a bit likeCmpObstructionManager
with a spatial subdivision structure to keep track of existing entities on the map and query for those in range of the brush. The logic will be reused for the delete brush (#679).The UI will have options to control whether brushed entities can overlap or are replaced, how closely they are spaced, and whether rotation is random.