﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
2113	Assertion failed in CShaderProgram::AssertPointersBound	historic_bruno		"Reported on the [http://www.wildfiregames.com/forum/index.php?showtopic=17579 forum]. User encountered this error on A14 at the end of a game, with default config. The call stack is very long so I'm attaching it separately.

{{{
Assertion failed: ""(m_StreamFlags & ~m_ValidStreams) == 0""
Location: ShaderProgram.cpp:906 (CShaderProgram::AssertPointersBound)
}}}

{{{
OS             : Win7 SP 1 (6.1.7601)
CPU            : x86, Intel Core26600  @ 2.40GHz (1x2x1), 2.40 GHz
Memory         : 4097 MiB; 2227 MiB free
Graphics Card  : NVIDIA Quadro FX 1500/PCIe/SSE2
OpenGL Drivers : 2.1.2; nvoglv64.dll (9.18.13.0745), nvoglv32.dll (9.18.13.0745)
Video Mode     : 1280x1024:32
}}}"	defect	new	Should Have	Backlog	Core engine				
