Changes between Initial Version and Version 2 of Ticket #2147


Ignore:
Timestamp:
Aug 9, 2017, 7:32:35 PM (7 years ago)
Author:
elexis
Comment:

This might be a won't fix:

  • wraitii has a patch for supporting random maps on serializationtestmode at #3615
  • saving a copy of the map terrain to every savegame sounds like a waste of disk space
  • It's not clear whether serializing the terrain on the hosting computer, then transfering it across the network is faster than computing it from the matchsettings. Bandwidth and the performance load on the host should be minimized, so that observer-join-lag is minimized.

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