id summary reporter owner description type status priority milestone component resolution keywords cc phab_field 2160 [PATCH] Regicide game Josef Kufner "Simple and elegant. Just kill enemy king to win. This game mode was in Age of Empires 2. Player loose when his king is killed. It makes the game much more specific and clear than ""eliminate everything"". To make sure that king will not die too soon, player gets castle or fortres at the start. Castle capabilities are limited until player reaches appropriate technology level. But I think Civic Centers are though enough to simply introduce The King character and change game objectives. AI rules are simple: Garrison the King to nearest strong building. Optionally move king to nearby stronger building if there are no enemies around. King should be the fastest unit with no attack and minimal armor. Wild animals should ignore him." enhancement closed Should Have Alpha 21 UI & Simulation fixed patch