#2183 closed defect (fixed)
Crash in CSoundManager::ClearPlayListItems
Reported by: | Jose Carlos | Owned by: | ben |
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Priority: | Should Have | Milestone: | Alpha 16 |
Component: | Core engine | Keywords: | |
Cc: | stwf | Patch: |
Description
After install alpha14, I tried to play, but the game don´t start and I receive this error.
Much to our regret we must report the program has encountered an error.
Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
Details: unhandled exception (Access violation reading 0x00000008)
Location: unknown:0 (?)
Call stack:
(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set)
Attachments (2)
Change History (6)
by , 11 years ago
Attachment: | crashlog.dmp added |
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comment:2 by , 11 years ago
Cc: | added |
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Summary: | Game don´t start → Crash in CSoundManager::ClearPlayListItems |
Did this only happen once, or every time you started the game? Did it happen instantly after loading? I don't know what could cause this, but the crash is in our sound manager. Did you have a music player or some other sounds playing when the game crashed?
Call stack of the crash:
> pyrogenesis.exe!CSoundManager::ClearPlayListItems() Line 470 + 0xf bytes C++ pyrogenesis.exe!ScriptInterface::call<void,&JSI_Sound::ClearPlaylist>(JSContext * cx=0x0255f078, unsigned int argc=0, unsigned __int64 * vp=0x10910150) Line 103 + 0xba bytes C++ mozjs185-ps-release-1.0.dll!5f810d10() [Frames below may be incorrect and/or missing, no symbols loaded for mozjs185-ps-release-1.0.dll] kernel32.dll!_HeapFree@12() + 0x14 bytes 0ff28b36()
Unhandled exception at 0x00b0c473 (pyrogenesis.exe) in crashlog.dmp: 0xC0000005: Access violation reading location 0x00000008.
comment:4 by , 10 years ago
Milestone: | Backlog → Alpha 16 |
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Fixed the immediate cause of the crash, but I don't know why OpenAL failed to init, or if there's anything we can do about it.
crashlog.dmp