Opened 10 years ago
Closed 9 years ago
#2244 closed defect (needsinfo)
[NEEDS INFO] Rendering very slow on Intel G33 Express Chipset, unless FFP forced
Reported by: | blazzer12 | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Using Intel G33 Express Chipset (old graphics card), works smooth only when set 'renderpath=fixed'. Otherwise the game is pretty jerky. I am filing this report because the setting page suggested it : "Render path: If you have any problems with graphics due to an older graphics card, add the line renderpath=fixed to test the game without shaders. If this fixes the problems, please report it as a bug to us."
Change History (3)
comment:1 by , 10 years ago
Description: | modified (diff) |
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comment:2 by , 10 years ago
Summary: | renderpath set to false makes the game smooth → Rendering very slow on Intel G33 Express Chipset, unless FFP forced |
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comment:3 by , 9 years ago
Milestone: | Backlog |
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Resolution: | → needsinfo |
Status: | new → closed |
Summary: | Rendering very slow on Intel G33 Express Chipset, unless FFP forced → [NEEDS INFO] Rendering very slow on Intel G33 Express Chipset, unless FFP forced |
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According to Wikipedia, that GPU supports only FFP/OpenGL 1.4 features, though on Linux it lists OpenGL 2.1. That is probably with software rendering by the driver, which will be quite slow. If you were playing on Linux, this may explain the problem. On Windows, it would already use FFP as far as I can tell.
To confirm this, it would help to see your
system_info.txt
from the game's log folder.