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Changes between Version 3 and Version 4 of Ticket #2258


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Timestamp:
11/12/13 09:48:37 (11 years ago)
Author:
FeXoR
Comment:

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  • Ticket #2258 – Description

    v3 v4  
    1717I recommend to check all buttons for "civilization" in the player settings by default (even if the number of player are reduced, a random map is generated and then the number of players is increased again). That is the initial state (if player numbers are NOT changed) anyway. Additionally I'd suggest to force all players civilizations to be set if the "Generate map" button is pressed.
    1818
    19 If it's wanted to generate maps with starting entities only (so without an preset civ) to enable RMS as a basis of Skirmish Maps starting entities for the case civ = undefined needs to be added. However, due to walls not having the same lengthfor all civs and civs have different NUMBER of starting entities (e.g. Iberian civ bonus walls) RMS with walls will never be possible that way.
     19If it's wanted to generate maps with starting entities only (so without an preset civ) to enable RMS as a basis of Skirmish Maps starting entities for the case civ = undefined needs to be added. However, due to walls not having the same length for all civs and civs have different NUMBER of starting entities (e.g. Iberian civ bonus walls) RMS with walls will never be possible that way.