Opened 10 years ago

Last modified 10 years ago

#2338 closed defect

Crash when hosting game on 64 bit MAC — at Version 9

Reported by: Petr Owned by:
Priority: Release Blocker Milestone: Alpha 17
Component: Core engine Keywords: patch
Cc: Patch:

Description (last modified by Josh)

When I go to Multiplayer / Host game, 0AD will crash back to my desktop. This happens always. I am using Alpha 15 64bit, latest MAC OS X, MacBook Pro.

Change History (11)

by Petr, 10 years ago

Attachment: error added

error log file

by Petr, 10 years ago

Attachment: errorHD4000 added

same situation, but on integrated graphic card, Intel HD 4000

comment:1 by Josh, 10 years ago

If I read those crashlogs correctly, the crash is occurring in the system after the GUI does a draw call. This appears to be an bug on Apple's side.

comment:2 by historic_bruno, 10 years ago

This only happens when hosting a game from the lobby? Can you try other code paths, like playing single player games, etc. to see if there is a similar crash? It doesn't seem related to the lobby at all. It's too bad how many problems 10.9 is causing :(

comment:3 by Petr, 10 years ago

I can host and play online with external ip, I can join and play via Lobby, but join only, when I try to host game, it crashes when I am selecting maps. Otherwise game is running very smoothly without any bugs.

comment:4 by Petr, 10 years ago

This problem is ONLY when I host game from Lobby

comment:5 by Petr, 10 years ago

any update on this?

comment:6 by Petr, 10 years ago

Just realized that I can not Host game even via my IP, not only Lobby

comment:7 by Josh, 10 years ago

Component: Multiplayer lobbyUI & Simulation
Keywords: Multiplayer Lobby removed

That's nice to know, so this is probably a UI engine bug.

comment:8 by Petr, 10 years ago

another update... I removed 64bit version and installed 32bit .... Lobby and Multiplayer are working good, no more crash, but there is no sound, only cracking noise :)

comment:9 by Josh, 10 years ago

Description: modified (diff)
Summary: Lobby Host game crash on MACCrash when hosting game on 64 bit MAC

Ah, great! Knowing that should help even more.

I've updated the title and description to be more relevant.

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