﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
2344,Improved Ai personality based in a historic character,Marcio,,"I actually had the idea of having fewer AI names (perhaps 3 per civ) and then giving each one a ""personality"" and ""strategy"" style. ""Personality"" can be the way the AI chats and taunts. ""Strategies"" can be minor tweaks to the AI's strategy and tactics. Both personality and strategy would complement each other.

 http://www.wildfiregames.com/forum/index.php?showtopic=17967
",enhancement,new,Should Have,Backlog,UI & Simulation,,"Ai, names, personality, desing, forum",,
