﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
2344,Improved AI personalities based on historical characters,Marcio,,"Michael and members of the community actually had the idea of having fewer AI characters (perhaps 3 per civ) but giving each one a unique personality and strategy. ""Personality"" can be the way the AI chats and taunts. ""Strategies"" can be minor tweaks to the AI's strategy and tactics. Both personality and strategy would complement each other.

 http://www.wildfiregames.com/forum/index.php?showtopic=17967
",enhancement,new,Should Have,Backlog,UI & Simulation,,"AI, names, personality, desing, forum",,
