﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
2344	Improved AI personalities based on historical characters	Marcio		"Michael and members of the community actually had the idea of having fewer AI characters (perhaps 3 per civ) but giving each one a unique personality and strategy. ""Personality"" can be the way the AI chats and taunts. ""Strategies"" can be minor tweaks to the AI's strategy and tactics. Both personality and strategy would complement each other.

 http://www.wildfiregames.com/forum/index.php?showtopic=17967
"	enhancement	new	Should Have	Backlog	UI & Simulation		AI, names, personality, desing, forum		
