#2348 closed task (fixed)
Temorarily remove the JS debugger
Reported by: | Yves | Owned by: | Yves |
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Priority: | Should Have | Milestone: | Alpha 16 |
Component: | Non-game systems | Keywords: | SpiderMonkey, debugger |
Cc: | Patch: |
Description
#2241 breaks the JS debugger (or makes worse what is already broken). Because the SpiderMonkey upgrade (#1886) is going to break the debugger anyway, it should be temporarily removed until the update is done and I can start fixing/rewriting it. What definitely needs to be removed or excluded from compiling are the files using the JS debugging API, because these won't compile with the new SpiderMonkey.
Of course this also means doing something sensible with:
- JavascriptDebugging
- JavascriptDebuggingServer
- the link on the wiki frontpage
Attachments (1)
Change History (11)
comment:1 by , 10 years ago
Status: | new → assigned |
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comment:2 by , 10 years ago
comment:4 by , 10 years ago
DebuggingServer and ThreadDebugger are not compiling anymore because precompiled.h is not included. Is this wanted ?
comment:5 by , 10 years ago
Please try a clean rebuild. It doesn't make sense for me that a file only containing comments needs any header files included. On which platform are you building?
comment:7 by , 10 years ago
Replying to Yves:
In 14511:
Hmm. Something I'm doing wrong. I updated and reverted the SVN to the newest version, cleaned all the projects and started rebuild all. But still two projects fail.
I pasted the log of the build process here: http://pastebin.com/FUifrL8S
PS: I compile with Visual Express 2010 on Win7 32 bit.
comment:8 by , 10 years ago
Philip just told me that Visual Studio uses a special flag to check for precompiled.h in each source file. So it doesn't really need it but it checks for it and therefore fails. I'll fix it soon.
I have added notifications to the wiki pages listed above.