Opened 18 years ago

Closed 18 years ago

Last modified 13 years ago

#24 closed defect (fixed)

Bug - Entity Order Lockup

Reported by: Stuart Walpole Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

  • Sometimes selecting a target for an entity (eg telling a unit to gather from a tree) causes the game to freeze as a vast amount of memory is allocated to the game, and the only way out is to close the application from the task manager. Not easily replicable.
  • (Uncertain whether this is coming from the pathfinder failing to plot a course to the tree, or the order being given to the entity.)

Change History (2)

comment:1 by Matei, 18 years ago

Resolution: fixed
Status: newclosed

This was most likely due to pathfinding; it's gone after the pathfinder goal and self-traversability fixes.

comment:2 by (none), 13 years ago

Milestone: Playability Demo

Milestone Playability Demo deleted

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