Changes between Initial Version and Version 1 of Ticket #2400, comment 6
- Timestamp:
- Feb 4, 2014, 11:47:40 AM (10 years ago)
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Ticket #2400, comment 6
initial v1 7 7 >We should also beware of a possibility that the host can disconnect a network cable and claim a win due to "disconnection of opponent" after reconnecting right before the timeout runs out and the game report is sent to the bot. (Not sure if this is actually possible though). 8 8 9 I tried to do that but I was not able to manage it. But we should add some kind of check to prevent that explicitly. 9 I tried to do that but I was not able to manage it. But we should add some kind of check to prevent that explicitly. 10 11 Perhaps rateGame(..) of XpartaMuPP.py can be used for that but I don't know how. (Don't rate the game if the host was disconnected to the lobby server during the game. Or is the connection ended when a game starts ?)