#2418 closed defect (fixed)
Stack corruption error when hosting game on Windows debug build
Reported by: | historic_bruno | Owned by: | leper |
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Priority: | Should Have | Milestone: | Alpha 17 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
The error is reported when CNetServerWorker::SetupUPnP
completes:
Run-Time Check Failure #2 - Stack around the variable 'urls' was corrupted.
At first, I thought it might be related to #2338, but removing the free calls doesn't fix it, and I haven't found anything obviously wrong in our code.
Change History (4)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Related ticket #2338 has been updated with my assessment of the cause of memory corruption here.
comment:4 by , 10 years ago
Milestone: | Backlog → Alpha 17 |
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This doesn't look to be directly related, but I ran 0 A.D. through valgrind while hosting a game and it gave two miniupnpc-related warnings.