Changes between Initial Version and Version 3 of Ticket #2550
- Timestamp:
- Apr 19, 2020, 11:49:07 AM (4 years ago)
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Ticket #2550 – Description
initial v3 1 1 The game "Sins of a Solar Empire" supports granular difficulty settings: 2 3 2 Besides difficulty level (easy, normal, hard...) it supports the AI behavior for each difficulty level: Aggressor, Fortifier, Reseacher, Economist, Random 4 5 3 In 0 A.D. it could be: 6 7 4 Aggressor: attack the enemy with maybe 20 units or less groups, build siege weapons, constantly attacking the enemy, build few towers and no walls. 8 9 5 Fortifier: build up towers and walls, then train a large army and then attacking the enemy 10 11 6 Economist: harvest many resources, before attacking the enemy, build scant military building, no towers, no walls 12 13 7 Random: self-explanatory 14 15 8 See forum http://www.wildfiregames.com/forum/index.php?showtopic=18627