Opened 10 years ago
Closed 5 years ago
#2568 closed defect (invalid)
Unresponsive move/attack orders
Reported by: | scythetwirler | Owned by: | |
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Priority: | Must Have | Milestone: | |
Component: | Simulation | Keywords: | pathfinding |
Cc: | Patch: |
Description
Orders will often go unheeded where there are circumventable obstructions. Units flinch, but don't move.
Change History (10)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Milestone: | Alpha 17 → Alpha 18 |
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This is partially related to the pathfinder so I suggest pushing this to a18.
comment:3 by , 9 years ago
Milestone: | Alpha 18 → Alpha 19 |
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comment:4 by , 9 years ago
Keywords: | pathfinding added |
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comment:6 by , 9 years ago
Milestone: | Alpha 19 → Alpha 20 |
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comment:7 by , 9 years ago
Is this a placeholder ticket? Can someone give a bug description or replayfile? Were they stuck as in #3505? Is that bug still valid with the new pathfinder?
comment:9 by , 5 years ago
Component: | UI & Simulation → Simulation |
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Move tickets to Simulation
as UI & Simulation
got some sub components.
comment:10 by , 5 years ago
Milestone: | Backlog |
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Resolution: | → invalid |
Status: | new → closed |
There's been enough more specific tickets about all kinds of UM issues, both after my rewrite and before, that I feel comfortable closing this.
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