Opened 10 years ago
Closed 9 years ago
#2606 closed defect (invalid)
multiplayer host game doesn't work when enabled MASQUERADE in system
Reported by: | Igor Gnatenko | Owned by: | Josh |
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Priority: | Nice to Have | Milestone: | |
Component: | Multiplayer lobby | Keywords: | |
Cc: | i.gnatenko.brain@… | Patch: |
Description (last modified by )
Original question to firewalld maillist: https://lists.fedorahosted.org/pipermail/firewalld-users/2014-June/000184.html But I've tried to disable masquerade and it fixes my problem. I think game should work when masq enabled.
Change History (5)
follow-up: 2 comment:1 by , 10 years ago
follow-up: 5 comment:2 by , 10 years ago
Replying to Josh:
Have you tried doing the equivelant of forwarding UDP port 20959?
I've tried to open 20595/udp for input on all interfaces. It didn't work. When I disabled masquerade it works again.
besser82:
the issue seems to be with firewalld the game tries to communicate from real ip to loopback… Try to define a rule allowing all packages from loopback to real ip and vice-versa… and look if it helps…
comment:3 by , 10 years ago
Milestone: | Alpha 17 → Backlog |
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comment:4 by , 10 years ago
Keywords: | unanswered added |
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comment:5 by , 9 years ago
Description: | modified (diff) |
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Keywords: | firewall unanswered removed |
Milestone: | Backlog |
Resolution: | → invalid |
Status: | new → closed |
Replying to i.gnatenko.brain:
Replying to Josh:
Have you tried doing the equivelant of forwarding UDP port 20959?
I've tried to open 20595/udp for input on all interfaces. It didn't work. When I disabled masquerade it works again.
besser82:
the issue seems to be with firewalld the game tries to communicate from real ip to loopback…
Per your quote, "[T]he issue seems to be with firewalld....". Per that, the issue not with 0 A.D. and this ticket is invalid.
Have you tried doing the equivelant of forwarding UDP port 20959?