Opened 10 years ago
Last modified 5 years ago
#2609 reopened enhancement
increase maximum selection count of units
Reported by: | Raymond | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | UI – In-game | Keywords: | |
Cc: | Patch: | Phab:D2177 |
Description (last modified by )
Since Alpha 16 there are improvements in performance, so please increase the maximum selection count for units (current 200).
Recommendation: 250
Maybe make an option in the game settings to select maximum selection of units.
Attachments (1)
Change History (15)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Indeed, why? I never would use more then 200 of the same units at the same time. Maybe more than 200 in total but then I always assign units to groups (through Ctrl + #)
comment:3 by , 10 years ago
The point is: giving the player the maximum freedom of their units and removing limitations (a little bit).
If it is to slow then increase the limit to 250 in A18, A19, A20... when implementing more performance fixes...
comment:5 by , 9 years ago
Replying to raymond:
Maybe make an option in the game settings to select maximum selection of units.
I would favor this, because someone might increase the population limit in a mod, then the selection size should have the possibility of increasing as well.
comment:6 by , 9 years ago
I wanted to report this too. Indeed it is unlikely that one selects more than 200 units simultaneously. However if one does, a random subset of those units is selected, so that formations are lost and some chaos remains.
comment:7 by , 9 years ago
There are so many performance fixes in A18: maybe maximum selection of 300 units is possible.
comment:8 by , 9 years ago
Gah, I never select more than 50 simultaneous since I would put them in selection groups.
comment:10 by , 6 years ago
Description: | modified (diff) |
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Resolution: | → fixed |
Status: | new → closed |
As of A23, the max unit count is 300.
comment:11 by , 6 years ago
Component: | Core engine → UI & Simulation |
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Priority: | Should Have → Nice to Have |
Resolution: | fixed |
Status: | closed → reopened |
Not that I know of, selection.js
:
// Limits selection size var g_MaxSelectionSize = 200;
I don't know if 300 is a better number either, in observermode you might want to select all units of a battle.
(Especially in observermode when there are multiple players and unit types, I wonder if the units shouldn't be grouped by unit-type.)
comment:12 by , 6 years ago
Summary: | incrase maximum selection count of units → increase maximum selection count of units |
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comment:13 by , 5 years ago
Component: | UI & Simulation → In-game UI |
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Move tickets to In-game UI
as UI & Simulation
got some sub components.
comment:14 by , 5 years ago
Patch: | → Phab:D2177 |
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As discussed with elexis on IRC it might even not be needed/desired.
Why?