Changes between Initial Version and Version 2 of Ticket #2679


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Timestamp:
Jan 11, 2018, 4:09:44 PM (6 years ago)
Author:
Stan
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  • Ticket #2679

    • Property Summary Garisonnable Units in Animated meshesVisible Garrisoning in animated gate bug
  • Ticket #2679 – Description

    initial v2  
    1 It would be nice to have those to have animated meshes like boats with units on them, without losing the animation.
     1It would be nice to to have animated meshes like boats with units on
     2them, without losing the animation.
     3
     4This currently works with siege towers however it doesn't work well
     5with things like gates.
     6
     7To reproduce this download the terra magna mod and play around garrisoning
     8the Chinese gate. If it's not locked and you garrison units inside it the gate
     9will stay open. If it's locked, it'll stay closed, and correctly switch to
     10the right anim when opening then it won't close anymore.
     11
     12Another story happens with garrison flags. If the gate is garrisoned the flags
     13will appear. They'll have their Idle animation set. What will happen is if you
     14try to move units near the gate the same bugs as before will occur and also the
     15flags will freeze as they will be set to an anim they do not have, such as
     16gate_opening, gate_closing, gate_closed, gate_opened. They ought to play Idle
     17in this case.