1 | | It would be nice to have those to have animated meshes like boats with units on them, without losing the animation. |
| 1 | It would be nice to to have animated meshes like boats with units on |
| 2 | them, without losing the animation. |
| 3 | |
| 4 | This currently works with siege towers however it doesn't work well |
| 5 | with things like gates. |
| 6 | |
| 7 | To reproduce this download the terra magna mod and play around garrisoning |
| 8 | the Chinese gate. If it's not locked and you garrison units inside it the gate |
| 9 | will stay open. If it's locked, it'll stay closed, and correctly switch to |
| 10 | the right anim when opening then it won't close anymore. |
| 11 | |
| 12 | Another story happens with garrison flags. If the gate is garrisoned the flags |
| 13 | will appear. They'll have their Idle animation set. What will happen is if you |
| 14 | try to move units near the gate the same bugs as before will occur and also the |
| 15 | flags will freeze as they will be set to an anim they do not have, such as |
| 16 | gate_opening, gate_closing, gate_closed, gate_opened. They ought to play Idle |
| 17 | in this case. |