﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
2680,Ambient Occlusion on animated meshes.,Stan,,"Right now if you apply the trans_player_ao_parallax_spec.xml on an animated mesh it instants crash the game or atlas, but only if you have set the material quality to 10. And at least report a nice message to the user that tries to do it, by detecting if there is a <animation> tag in the xml at the same time.",enhancement,new,Nice to Have,Backlog,Core engine,,,,
