﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
2680	Ambient Occlusion on animated meshes.	Stan		Right now if you apply the trans_player_ao_parallax_spec.xml on an animated mesh it instants crash the game or atlas, but only if you have set the material quality to 10.	enhancement	new	Nice to Have	Backlog	Core engine				
