﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
26	Entity Events - Garrison - Propping	Stuart Walpole		" * http://www.wildfiregames.com/users/code/wiki/index.php?title=XML.Entity.Traits.Garrison

 * Visible Garrisoning (see link above) liable to be most challenging aspect of garrisoning. Some of the garrisoned entities are propped to sockets on the parent actor, and while not directly controllable, can interact with the environment (eg archers at windows or on decks of ships fire at nearby units, including units propped on other ships).
"	task	new	Must Have	Advanced Playability Demo	Core engine				
