Opened 15 years ago
Last modified 12 years ago
#276 closed enhancement
Renderer Enhancement: Distance Fog — at Initial Version
Reported by: | Michael D. Hafer | Owned by: | |
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Priority: | Nice to Have | Milestone: | Alpha 12 |
Component: | Core engine | Keywords: | distance fog, renderer, Atlas, graphics |
Cc: | Patch: |
Description
Would like the renderer to have distance fog implemented and able to be enabled on a map through the Atlas map editor. Some variables would include:
- Thickness
- Tint
- Distance (the distance that the background becomes 100% obscured by the fog)
- anything else?
This would be a good way to visually mask the fact that we don't have other whiz-bang graphical features like normal maps and suchness.
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