﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	resolution	keywords	cc	phab_field
2811	Some times start of games gives an error message like below	Mark M Janecki		"Function call failed: return value was -110100 (VFS directory not found)
Location: vfs.cpp:105 (VFS::GetDirectoryEntries)

Call stack:

VFS::GetDirectoryEntries (vfs.cpp:105)
    this = (unavailable)
    path = 0x0036EB78 -> 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = ""/6䙸⭘""

    fileInfos = 0x0036EB2C -> (unsupported vector<CFileInfo >)
    subdirectoryNames = 0x00000000
    directory = 0x001BEB68 -> 
        m_files = (unsupported map<Path,VfsFile >)
        m_subdirectories = (unsupported map<Path,VfsDirectory >)
        m_realDirectory = 
            px = 0x0076F848 -> 
                (IFileLoader)
                m_path = 
                    path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
                    separator = [8] { 92 ('\'), 0, 5, 0, 19, 0, 2680, 120 ('x') }

                m_priority = 5 (0x00000005)
                m_flags = 19 (0x00000013)
                m_watch = 
                    px = 0x00780A78 -> 
                        link = 
                            m_prev = 0x001B1CF8 -> 
                                m_prev = 0x00780A78 (see above)
                                m_next = 0x00780A78 (see above)

                            m_next = 0x001B1CF8 (see above)

                        request = 
                            px = 0x001BD970 -> 
                                m_path = 
                                    path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
                                    separator = ""\cǰ""

                                m_dirHandle = 
                                    m_hDir = 0x000001F0

                                m_data = 0x0628E078 -> [8] { 196 (0xC4), 0 (0x00), 27 (0x1B), 0 (0x00), 80 (0x50), 96 (0x60), 120 (0x78), 0 (0x00) }
                                m_ovl = 0x001B7268 -> 
                                    Internal = 259 (0x00000103)
                                    InternalHigh = 0 (0x00000000)
                                    Offset = 0 (0x00000000)
                                    OffsetHigh = 0 (0x00000000)
                                    Pointer = 0x00000000
                                    hEvent = 0x000001F4


                            pn = 
                                pi_ = 0x00780A60 -> 
                                    use_count_ = 1 (0x00000001)
                                    weak_count_ = 1 (0x00000001)




                    pn = 
                        pi_ = 0x00780A90 -> 
                            use_count_ = 1 (0x00000001)
                            weak_count_ = 1 (0x00000001)




            pn = 
                pi_ = 0x001BD138 -> 
                    use_count_ = 1 (0x00000001)
                    weak_count_ = 1 (0x00000001)



        m_shouldPopulate = 0 (0x00000000)

    s = (ScopedLock)
    it = (_Tree<<Path,VfsFile>::const_iterator)

vfs::GetPathnames (vfs_util.cpp:43)
    fs = 0x00EAC558 -> 
        px = 0x001BEB50 -> (IVFS)
        pn = 
            pi_ = 0x001BD0F0 -> 
                use_count_ = 1 (0x00000001)
                weak_count_ = 1 (0x00000001)



    path = 0x0036EB78 (see above)
    filter = 0x00E264C0 -> ""*.js""
    pathnames = 0x0036EB98 -> (unsupported vector<Path >)
    files = (unsupported vector<CFileInfo >)
    i = 15385944 (0x00EAC558)

ScriptInterface::LoadGlobalScripts (scriptinterface.cpp:799)
    this = (unavailable)
    rq = 
        mContext = 0x062A5E88 -> (JSContext)

    pathnames = (unsupported vector<Path >)
    proto = 
        data = 
            asBits = 59474598289664968 (0x00D34BD50036EBC8)
            s = { payload = 
                    i32 = 3599304 (0x0036EBC8)
                    u32 = 3599304 (0x0036EBC8)
                    boo = 3599304 (0x0036EBC8)
                    str = 0x0036EBC8 -> (JSString)
                    obj = 0x0036EBC8 (see above)
                    ptr = 0x0036EBC8 (see above)
                    why = 3599304
                    word = 3599304 (0x0036EBC8)
                    uintptr = 3599304 (0x0036EBC8)
, tag = 13847509 }
            asDouble = 1.09915e-304 (0x00D34BD50036EBC8)
            asPtr = 0x0036EBC8 (see above)



CGUIManager::CGUIManager (guimanager.cpp:56)
    this = (unavailable)

InitGraphics (gamesetup.cpp:968)
    args = (unavailable)
    flags = (unavailable)
    profilerGPUEnable = false
    setup_vmode = false
    context = [2048] 
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        1 (0x01)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        160 (0xA0)
        1 (0x01)
        126 (0x7E)
        119 (0x77)
        24 (0x18)
        0 (0x00)
        26 (0x1A)
        0 (0x00) ...
    buf = [500] 
        26
        0
        62060
        30576
        224
        30210
        0
        0
        0
        128
        60856
        54 ('6') ...
    context = [2048] 
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        1 (0x01)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        160 (0xA0)
        1 (0x01)
        126 (0x7E)
        119 (0x77)
        24 (0x18)
        0 (0x00)
        26 (0x1A)
        0 (0x00) ...
    context = [2048] 
        0 (0x00)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        1 (0x01)
        0 (0x00)
        0 (0x00)
        0 (0x00)
        160 (0xA0)
        1 (0x01)
        126 (0x7E)
        119 (0x77)
        24 (0x18)
        0 (0x00)
        26 (0x1A)
        0 (0x00) ...
    setup_gui = (bool)0x38
    data = 
        m_Val = 
            px = 0x0036EE5C -> 
                data = 
                    asBits = 14888793055 (0x000000037770F3DF)
                    s = { payload = 
                            i32 = 2003891167 (0x7770F3DF)
                            u32 = 2003891167 (0x7770F3DF)
                            boo = 2003891167 (0x7770F3DF)
                            str = 0x7770F3DF -> (JSString)
                            obj = 0x7770F3DF (see above)
                            ptr = 0x7770F3DF (see above)
                            why = 2003891167
                            word = 2003891167 (0x7770F3DF)
                            uintptr = 2003891167 (0x7770F3DF)
, tag = 3 }
                    asDouble = 7.35604e-314 (0x000000037770F3DF)
                    asPtr = 0x7770F3DF (see above)


            pn = 
                pi_ = 0x7770F201 -> 
                    use_count_ = 2240544767 (0x858BFFFF)
                    weak_count_ = 4294967108 (0xFFFFFF44)




    scriptInterface = 
        px = 0x00000000
        pn = 
            pi_ = 0x00000000


    e = 0x00000000

RunGameOrAtlas (main.cpp:476)
    argc = 1 (0x00000001)
    argv = 0x0076D990 -> 0x001BBC38 -> ""C:\Users\Administrator\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe""
    args = 
        m_Args = (unsupported vector<pair<CStr8,CStr8> >)
        m_Arg0 = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')


    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 4

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 6013

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 16

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 65535

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 64228

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0


    replay = 
        m_Stream = 0x00000000

    mod = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 49656

    zip = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 22200

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 4

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 6013

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 16

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 65535

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 64228

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0


    builder = 
        m_VFS = 
            px = 0x0076D9A4 -> (IVFS)
            pn = 
                pi_ = 0x00EAC20C -> 
                    use_count_ = 0 (0x00000000)
                    weak_count_ = 7866928 (0x00780A30)



        m_Files = (unsupported vector<Path >)
        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 48280



main (main.cpp:520)
    argc = 1 (0x00000001)
    argv = 0x0076D990 (see above)

wmain (wseh.cpp:380)
    argc = 1 (0x00000001)
    argv = 0x0076E050 -> 0x0076E058 -> ""C:\Users\Administrator\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe""
    utf8_argv = (unsupported vector<char * >)
    ret = 0 (0x00000000)
    utf8 = (unsupported basic_string<char,char_traits<char> >)

CallStartupWithinTryBlock (wseh.cpp:397)
    ret = 0 (0x00000000)

RtlInitializeExceptionChain (:0)

RtlInitializeExceptionChain (:0)


errno = 0 (No error reported here)
OS error = 0 (no error code was set)
"	defect	new	Must Have	Backlog	Core engine				
