#286 closed task (invalid)
Modeling and Mapping Greek (Hellenic) Buildings v2.0
Reported by: | Michael D. Hafer | Owned by: | Art Department |
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Priority: | Should Have | Milestone: | |
Component: | Art & Animation | Keywords: | Art, Modeling, Buildings |
Cc: | Patch: |
Description (last modified by )
Greek Buildings v2.0
Difficulty: High | Medium | Low
Estimated Completion Time: 10 Weeks
This task is for modeling and mapping version 2.0 of the Greek buildings/structures.
The structure list is below, divided by type:
Note: Polygon counts do not include props (like jars, baskets, crates, etc.), which can cost extra. Try to make these numbers your upper limit for the structure. Optimize optimize optimize.
Civic
- Civic Centre [like a "town center" or "command center" in other games - this is the heart of the player's city] ~2000 tris
- Temple or priests are trained here. Also units within this building's line of sight regenerate health ~ 1000 tris
- House [each one of these adds +5 to the player's population cap. we should have as many variants as possible] ~ 500 tris
Defense
- Scout Tower [an "outpost" that grants line of sight (los) to an area of the map] ~ 500 tris
- Wall Segments [short, medium, and long - units can be garrisoned atop the city walls for defense] ~ 150/250/375 tris
- Wall Gate ~ 1000 tris
- Wall Tower [units can be garrisoned atop these towers for defensive purposes] ~ 150-300 tris
Econ
- Farmstead [like a "granary" or farm house - this allows the gathering of food within its los] ~ 750 tris
- Market [trains Traders, researches economic improvements, and facilitates bartering] ~ 2000 tris
- Mill [a dropsite for wood, stone, and metal] ~ 750 tris
Military
- Barracks [where most units are trained and where military improvements are researched] ~ 1000 tris
- Dock [the shipyard where ships are built] ~ 1000 tris
- Fortress [a big and strong stone fort where siege engines can be built. Most other factions train heroes and super units here as well, but not the Greeks (see below)] ~1500 tris
Special [these buildings are unique to the Greeks only]
- Gymnasion [where Super Units are trained] ~1200 tris
- Tholos [where Heroes are trained] ~ 1200 tris
- Theatron [a large theater which grants the "Hellenisation" bonus] ~ 2500 tris (will prolly just have you tweak this one, as it's already pretty good)
The relevant texture files can be found within the game's directory structure. The files are:
binaries\data\mods\public\art\textures\skins\structural\hele_struct.dds
binaries\data\mods\public\art\textures\skins\structural\hele_roof_round.dds
binaries\data\mods\public\art\textures\skins\props\hele_props_a.dds
binaries\data\mods\public\art\textures\skins\props\hele_tile_c.dds
Change History (11)
comment:1 by , 15 years ago
Description: | modified (diff) |
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comment:2 by , 15 years ago
Description: | modified (diff) |
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comment:3 by , 15 years ago
Description: | modified (diff) |
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comment:4 by , 15 years ago
Description: | modified (diff) |
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comment:5 by , 15 years ago
Description: | modified (diff) |
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comment:6 by , 15 years ago
Description: | modified (diff) |
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comment:7 by , 14 years ago
Keywords: | review added |
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comment:8 by , 14 years ago
Resolution: | → invalid |
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Status: | new → closed |
In general I'd say the same as for: http://trac.wildfiregames.com/ticket/401 but I'd also add that while most, if not all, are done they are being remodeled. It's mainly due to the Art team being ahead of the Programming team in terms of how much work is completed and thus being able to refine things and rework them.
comment:9 by , 14 years ago
Most of the current Greek buildings were created in 2004. Newer ones, like the Civic Centre and Temple are of much higher quality and I wanted to extend that level of quality to the rest of the Greek buildings (and eventually some of the other factions).
comment:11 by , 8 years ago
Keywords: | review removed |
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As I understand many or even all of these buildings already done (it is v2.0, right?). In any case this ticket needs to be reviewed and updated.