Opened 15 years ago
Last modified 8 years ago
#286 closed task
Modeling and Mapping Greek (Hellenic) Buildings v2.0 — at Version 2
Reported by: | Michael D. Hafer | Owned by: | Art Department |
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Priority: | Should Have | Milestone: | |
Component: | Art & Animation | Keywords: | Art, Modeling, Buildings |
Cc: | Patch: |
Description (last modified by )
Greek Buildings v2.0
This task is for modeling and mapping version 2.0 of the Greek buildings/structures.
The structure list is below, divided by type:
Note: Polygon counts do not include props (like jars, baskets, crates, etc.), which can cost extra. Try to make these numbers your upper limit for the structure. Optimize optimize optimize.
Civic
- Civic Centre [like a "town center" or "command center" in other games - this is the heart of the player's city] ~2000 tris
- Temple or priests are trained here. Also units within this building's line of sight regenerate health ~ 1000 tris
- House [each one of these adds +5 to the player's population cap. we should have as many variants as possible] ~ 500 tris
Defense
- Scout Tower [an "outpost" that grants line of sight (los) to an area of the map] ~ 500 tris
- Wall Segments [short, medium, and long - units can be garrisoned atop the city walls for defense]
- Wall Gate ~ 1000 tris
- Wall Tower [units can be garrisoned atop these towers for defensive purposes] ~ 150-300 tris
Econ
- Farmstead [like a "granary" or farm house - this allows the gathering of food within its los] ~ 750 tris
- Market [trains Traders, researches economic improvements, and facilitates bartering] ~ 2000 tris
- Mill [a dropsite for wood, stone, and metal] ~ 750 tris
Military
- Barracks [where most units are trained and where military improvements are researched] ~ 1000 tris
- Dock [the shipyard where ships are built] ~ 1000 tris
- Fortress [a big and strong stone fort where siege engines can be built. Most other factions train heroes and super units here as well, but not the Greeks (see below)] ~1500 tris
Special [these buildings are unique to the Greeks only]
- Gymnasion [where Super Units are trained] ~1200 tris
- Tholos [where Heroes are trained] ~ 1200 tris
- Theatron [a large theater which grants the "Hellenisation" bonus] ~ 2500 tris (will prolly just have you tweak this one, as it's already pretty good)
The relevant texture files can be found within the game's directory structure. The files are:
binaries\data\mods\public\art\textures\skins\structural\hele_struct.dds
binaries\data\mods\public\art\textures\skins\structural\hele_roof_round.dds
binaries\data\mods\public\art\textures\skins\props\hele_props_a.dds
binaries\data\mods\public\art\textures\skins\props\hele_tile_c.dds
Change History (2)
comment:1 by , 15 years ago
Description: | modified (diff) |
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comment:2 by , 15 years ago
Description: | modified (diff) |
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