3 | | For ranged auras it's a bit more complicated, when adding the bonus, check if such modifications already exist in the target entity. Could be costly but works. |
| 3 | For ranged auras it's a bit more complicated, when adding the bonus, check if such modifications in a row already exist in the target entity. Could be costly but works as it identifies an Aura. |
| 4 | |
| 5 | When removing the bonus of one entity nearby pay attention to only remove the modifications if it's the last aura of this kind within the range. May be costly for performance. |