Changes between Version 2 and Version 3 of Ticket #2944, comment 11


Ignore:
Timestamp:
Apr 19, 2015, 10:45:09 PM (9 years ago)
Author:
FeXoR

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #2944, comment 11

    v2 v3  
    22- Get wall_set entities from `RMS.GetCivData()`
    33- Add a wall style for each corresponding to the keys in the template
    4 - Add "Defensive" tags in the wall_sets entity templates to specify that they are neither a wall part nor civic and to be placed in front of the wall (like defense_tower)
     4- Add "Defensive" tags in the wall_sets entity templates to specify that they are neither a real wall part nor civic and to be placed in front of the wall (like defense_tower)
    55- Break the wall_builder into two parts: wall_builder exclusively for default wall placement and another for fortresses/cities
    66