Changes between Version 3 and Version 4 of Ticket #2944, comment 11
- Timestamp:
- Apr 19, 2015, 10:47:36 PM (9 years ago)
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Ticket #2944, comment 11
v3 v4 2 2 - Get wall_set entities from `RMS.GetCivData()` 3 3 - Add a wall style for each corresponding to the keys in the template 4 - Add "Defensive" tags in the wall_sets entity templates to specify that they are neither a real wall part nor civic and to be placed in front of the wall (like defense_tower) 4 - Add "Defensive" tags in the wall_sets entity templates to specify that they are neither a real wall part nor civic and to be placed in front of the wall (like defense_tower). All non-specified buildings will be considered civic and be placed at the inside of the wall. 5 5 - Break the wall_builder into two parts: wall_builder exclusively for default wall placement and another for fortresses/cities 6 6