Changes between Version 3 and Version 4 of Ticket #2944, comment 11


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Timestamp:
Apr 19, 2015, 10:47:36 PM (9 years ago)
Author:
FeXoR

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  • Ticket #2944, comment 11

    v3 v4  
    22- Get wall_set entities from `RMS.GetCivData()`
    33- Add a wall style for each corresponding to the keys in the template
    4 - Add "Defensive" tags in the wall_sets entity templates to specify that they are neither a real wall part nor civic and to be placed in front of the wall (like defense_tower)
     4- Add "Defensive" tags in the wall_sets entity templates to specify that they are neither a real wall part nor civic and to be placed in front of the wall (like defense_tower). All non-specified buildings will be considered civic and be placed at the inside of the wall.
    55- Break the wall_builder into two parts: wall_builder exclusively for default wall placement and another for fortresses/cities
    66