Opened 9 years ago
Last modified 7 years ago
#3003 new enhancement
Petra should be made aware of "dangerous" area.
Reported by: | mimo | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | AI | Keywords: | |
Cc: | Patch: |
Description
Petra should be made aware of "dangerous" area: Presently, the AI may gather under fire of enemies structures, or be trapped between enemies fortresses and towers without reaction. We should have a kind of "danger map" with a list of areas to avoid when not going to attack, and use it when deciding on AI's actions.
Change History (2)
comment:1 by , 9 years ago
comment:2 by , 7 years ago
I wrote this (staff forum) ages ago but it's relevant here (particularly after the first few lines when I start talking about a "Danger map" - might be that mimo read this for this ticket).
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One of the things a player enjoys about fighting against an AI is learning the AI's weaknesses.
A lot of players appear to find the existing AI quite difficult; it seems a "Very Easy" difficulty level has been added since alpha 17 for this reason.
The proposal here would remove about the only weakness I have found so far in this AI. :-) Therefore I suggest that this proposal be added only in difficulty levels that are harder than "Easy."