Opened 9 years ago
Closed 9 years ago
#3090 closed enhancement (fixed)
Constructing buildings with a territory influence near an allies territory causes building decay
Reported by: | rogue-spectre | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Alpha 19 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description (last modified by )
When building town centers near an ally zone, the territory of our ally is reduced. If one construct a lot of buildings, eventually the town center of the ally can be surrounded by one's territory, as a result one can destroy it's ally without fighting.
I can imagine the following solutions :
- Enable building into allied territory. (could be nice to try to rebuild - strengthen ally position / force balancing in case of diplomaty - market) See #1982.
- Add an option to disables territories
- Ally existing territory is dominant (building near a ally territory won't reduce the influence of the ally) - Also #1982.
Change History (2)
comment:1 by , 9 years ago
Component: | Core engine → UI & Simulation |
---|---|
Description: | modified (diff) |
Keywords: | ally - influence zone removed |
Milestone: | Alpha 19 → Backlog |
Summary: | Ally destruction by reducing influence zone → Constructing buildings with a territory influence near an allies territory causes building decay |
comment:2 by , 9 years ago
Milestone: | Backlog → Alpha 19 |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Note:
See TracTickets
for help on using tickets.
s/influence zone/territory/g
Most of this is already duplicated in other tickets, so this might get rewritten completely or just closed as a dupe.